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  • 7 Wonders Duel - Repos
  • 7 Wonders Duel - Repos

Two players

7 Wonders Duel - Repos

€29,95

Last one in stock

  • Difficulty Medium
  • Personalized game advice in our store
  • Free shipping on orders over €75 in the Netherlands
  • Shop in Apeldoorn, De Eglantier 141

Description

  • Specially designed for 2 players.
  • Featuring countless ways to communicate and various strategies to pursue that make every game exciting, from start to finish.
  • Designed by two of the best contemporary game designers (Antoine Bauza and Bruno Cathala) in the universe of the most awarded game in the world.
  • Featuring new illustrations that enrich and complement the 7 Wonders universe.
  • Can be expanded with two expansions: Pantheon and Agora (October 2020) for even more intensity and strategy during the game.

Discover the game

How does it work?

Never played before? Read here in a few minutes what you can expect.

What kind of game is this?

7 Wonders Duel is a strategy game designed specifically for two players. You both build an ancient civilization. You do this with cards: each card is a building that provides you with something, such as resources, money, points, science, or military power.

The clever part is the table. All the cards are laid out in a single shared arrangement, and you take turns choosing from them. If you take a card, it might reveal a card that your opponent will be happy about.

How do you play?

A game consists of three rounds, the eras. Taking turns, you take one card from the tableau that has no other card on top of it. With that card, you do one of three things:

  • Build: you pay the resources shown on the card and place the building in front of you.
  • Sell: you trade the card in for money.
  • Build a world wonder: you slide the card under one of your wonders. Wonders provide powerful benefits.

Example: You want to build a temple, but you lack wood. You can buy more wood, but the more wood your opponent produces themselves, the more expensive it becomes for you. This keeps you constantly watching each other.

After three eras, the player with the most points wins. You can also win earlier: by reaching the opponent's capital with your army, or by collecting six different science symbols.

Why is it fun?
  • Every choice has two sides You not only consider what you need, but also which card you make available to your opponent.
  • Three ways to win If your opponent is heavily invested in science or the military, you need to intervene. This keeps things exciting until the very end.
  • Every game is different The layout of the cards and the wonders of the world varies with each game, so you never play the same game twice.
Who is it for?

Great for

  • Couples and friends who often play together
  • Those who enjoy thinking smartly without a game lasting hours
  • Players who know 7 Wonders and are looking for a version for two

Less suitable if

  • you want to play with three or more people
  • you're looking for a lighthearted game to chat and laugh over
  • you don't like instructions: you'll just have to get used to the symbols on the cards during the first round
Frequently asked questions
Is it difficult to learn?

The basics are quickly explained: each turn you take one card. You need to get used to the symbols on the cards for one or two games.

How much luck is involved?

Very little. Which cards are close together is down to chance, but your own choices determine who wins.

Is it still fun if you play it often?

Yes. In every game, different cards and wonders are on the table.

Do I need the regular 7 Wonders?

No, this is a standalone game.

Are there expansions?

Yes, Pantheon and Agora. You need this base game for them.